The vastly standard first-person shooter recreation Valorant is getting some long-awaited upgrades as the sport approaches its 5-year anniversary. Within the , the Valorant workforce introduced the long-anticipated replay characteristic. They’ll perform about the identical as replays in different on-line shooters like Counter-Strike 2, permitting gamers to revisit their earlier matches and watch them from the attitude of any participant within the recreation or from a free-roaming digital camera. Replays will initially launch on PC with patch 11.06 in September and can come to consoles later within the 12 months.
After initially growing and updating the sport in Unreal Engine 4 for greater than ten years, the dev workforce introduced a port to with patch 11.02 across the finish of July. The Valorant devs say this can deliver increased body charges and quicker future patch downloads with out altering the present gameplay really feel. In , the workforce teased that transferring to Unreal 5 will allow a complete host of potentialities sooner or later.
Aggressive gamers will take explicit notice of recent anti-smurfing initiatives. Smurfing is the follow of higher-ranked gamers utilizing lower-ranked accounts to achieve a aggressive benefit by taking part in in opposition to gamers far under their ability degree. In an try and additional curb this conduct, Valorant will probably be asking suspicious accounts to finish multi-factor authentication and is exploring requiring it on all aggressive accounts. These guardrails will launch later this 12 months with extra particulars to come back. Moreover, customers who want to report different gamers for smurfing can now choose a selected “Rank/Matchmaking Abuse” class to assist the higher establish these accounts.
The replace additionally showcased some gameplay balancing measures involving character skills, teased a brand new aggressive map and highlighted the workforce’s imaginative and prescient for the way forward for Valorant in esports.