“BEING A TEENAGER SUCKS. So we made a videogame about it.” These are the opening phrases on the Steam web page for Jenny Jiao Hsia’s Eat Me, a “life-simulation RPG” about feeling “silly, fats, lazy, and ugly in highschool.” Now, I will exit on a limb and say lots of you which might be of a post-high-school age in all probability do not need to re-experience it anytime quickly, however Eat Me appears to be like like such an excellent time I will counsel you achieve this anyway, particularly as a result of it simply obtained a demo.
That self-described style of life-simulation RPG actually appears apt as the sport sees you do issues like performing Tetris-esque puzzles to make a well-balanced breakfast, placing make-up on, and strolling your canine. It virtually appears to be like like an RPG by means of the mundane sections in any of the trendy Persona video games, stated mundanity amped up and sillified to 11.
Moderately than an RPG mechanically although, there’s two issues it jogs my memory of initially. One is the WarioWare sequence, there’s an actual oddball minigame really feel to loads of what Eat Me seems to supply, even when it’s kind of sometimes a bit slower paced than what the grasping yellow-capped… Wario is. It additionally jogs my memory of outdated Flash video games – assume Newgrounds, Miniclip, Nitrome, that type of factor, the sorts of video games you’d play throughout IT lessons whenever you have been meant to be placing an Excel sheet concerning the value of eggs collectively.
I might really seen a a lot, a lot earlier model of the sport at the V&A’s Design/Play/Disrupt exhibition manner again in, cripes, 2019, and was enamoured by it then. It is nice to see how far it is come – it even received the IGF Grand-Prize earlier this yr! No launch date for this one simply but, however you possibly can go forward and wishlist it on Steam and check out that demo anyway.