A brand new replace has arrived to Call of Duty: Black Ops 6 and Warzone. The June 12 patch notes element a number of enhancements to Grief mode for Zombies. It additionally addresses a bug for the not too long ago disabled “Numbers” pores and skin for Woods.
Many of the replace focuses on multiplayer and Zombies. Nonetheless, the patch notes handle a difficulty with Season 4’s Essex Model 07 marksman rifle, which beforehand prevented the speedy hearth attachment from working correctly in each Black Ops 6 and Warzone.
Just lately, the Numbers operator skin for Frank Woods was disabled for a visible bug, however this replace addresses the problem. This implies gamers who personal this pores and skin ought to have the ability to use it once more in each video games.
Treyarch particulars a number of enhancements for Grief mode in Zombies, that are designed to assist scale back the match size and intensify the rounds. These features a five-minute cooldown for Gobblegums, a discount to salvage drops, and the zombies now deal extra injury to gamers. Treyarch says this injury change means it ought to solely take 4 hits for a participant to go down, assuming they’ve armor and perks. Moreover, Chopper Gunner and Mutant Injection streaks now not drop from particular and elite enemies, and the crafting of self-revives is now restricted to 1 per participant.
For an additional optimistic change, gamers who’re AFK in Grief mode can be kicked from matches extra rapidly. This appears to be only the start of quality-of-life enhancements for the mode. “We have extra updates in testing, and the crew is continuous to work on making all griefs extra impactful,” the developer wrote.
The total patch notes for Black Ops 6 could be discovered under, as shared by Activision.
In different information, Activision announced Call of Duty: Black Ops 7 throughout June’s Xbox Games Showcase. This marks the primary time in franchise historical past that Activision is releasing Black Ops titles in consecutive years.
CALL OF DUTY GLOBAL PATCH NOTES
Gunsmith
- Essex Mannequin 07
- Addressed a difficulty the place the Speedy Fireplace Mod was not functioning as meant.
Graphics
- Addressed a difficulty the place the “Numbers Woods” Operator Pores and skin for Woods would seem vivid crimson within the foyer.
ZOMBIES
Maps
- Liberty Falls
- Addressed an exploit with Shock Expenses.
Modes
Grief:
At the moment, we’ve deployed a brand new spherical of Grief tuning adjustments centered on lowering match size and growing the depth of every sport. The most important of those adjustments boosts the specter of the zombies, so even our base zombies really feel harmful early on and solely get deadlier because the rounds go up. When the tempo of the sport will increase, so ought to the hazard of constructing a mistake! With these new injury values, we’re focusing on 4 hits to go down for gamers who’ve been maintaining with their Perks and Armor buys.
We’ve additionally carried out adjustments to restrict gamers’ means to increase a match past its meant ceiling. At the moment’s replace limits GobbleGum availability by extending the machine’s cooldown to five minutes, with extra tweaks to GobbleGum utilization probably deliberate for the long run primarily based on participant knowledge. Salvage drops have additionally been lowered from 100 to 50 per pickup, Chopper Gunner and Mutant Injection can now not drop from Specials and Elites, and crafting Self-Revives is now restricted to 1 per participant. This could all lead to extra intense periods for everybody… and ideally fewer multi-hour matches!
Such as you, we have additionally been bummed out by AFK gamers in our matches and can now kick them out sooner. We’ve obtained extra updates in testing, and the crew is continuous to work on making all Griefs extra impactful. Till then, soar in and tell us how these adjustments are feeling when you’ve gotten just a few matches underneath your belt.
P.S.: For these unaware, every victory in a Seize Zone awards that crew 2,000 Essence, so get on it!
- Enemy-based melee injury towards gamers now escalates sooner than Commonplace Zombies modes.
- Beginning at Spherical 1, enemies will do elevated melee injury (1.5x) in Grief.
- Enemy melee injury will proceed to scale to a most scalar (4x) after spherical 20.
- Elevated GobbleGum machine cooldown to five minutes.
- Salvage pickup worth lowered from 100 to 50.
- Self-Revive crafting restrict lowered to 1 per participant.
- Chopper Gunner and Mutant Injection Assist objects can now not drop from Particular or Elite enemies.
- AFK gamers at the moment are kicked after 60 seconds of inactivity.
Gunsmith
- AS VAL
- Addressed a difficulty that prevented gamers from viewing Barrel attachments for the AS VAL.
UI
- Addressed a difficulty the place the participant’s Gear and Area Improve HUD parts might seem grayed-out when one other participant activated Mutant Injection.
Stability
- Addressed varied stability points.