Earlier at present, Elden Ring Nightreign servers went offline for an hour of upkeep to arrange for the discharge of a brand new patch. This one is on the smaller measurement, bearing the model number one.01.2, so you already know it’s not going to be large.
The patch brings a few bug fixes, however its most impactful modifications are nerfs – although for one in every of them no less than, you could not have even seen it was taking place.
Nightreign’s patch 1.01.2 follows on from last week’s 1.01.1, which arrived on June 2. In contrast to that one, nevertheless, there aren’t any main options or key additions to look ahead to. There are two steadiness modifications value highlighting in 1.01.2.
First, there was a bug that triggered the ‘Add (Magic/Lightning/Holy) to Weapon’ Passive Impact to spice up the bodily assault energy past what was supposed. This solely affected bows, nevertheless, which is especially attention-grabbing because it’s a weapon gamers have been gravitating in direction of in latest weeks.
A part of that was because of the bow’s perceived improve in energy, so it’s going to sting if that was the results of a bug that’s now been fastened. The opposite change value mentioning is yet one more steadiness tweak. Non-direct assaults utilizing sure weapon expertise would typically inflict attribute assault energy, and even standing illnesses. This was clearly not supposed behaviour, and it possible made these weapons way more highly effective than they’re purported to be. That, too, has been fastened.
Elsewhere within the patch notes, there’s a repair that ought to enable weapons with the Projectile Harm Drop-Off Decreased Passive to be within the loot pool of chests, and enemies killed. These engaged on their Discover the Demon Service provider in Limveld quest might be completely happy to know that the service provider in query will now respawn once they’re purported to.
Right here’s the complete change log:
- Fastened a bug the place the Passive Impact “Add (Magic/Lightning/Holy) to Weapon”, when utilized to a Bow, made the Bodily assault energy greater than anticipated.
- Fastened a bug the place some non-direct assaults of particular weapons’ expertise would inflict the attribute assault energy and standing ailment of the weapon.
- Fastened a bug the place weapons with the “Projectile Harm Drop-Off Decreased” Passive Impact weren’t included within the loot pool of chests and felled enemies.
- Fastened a bug the place the Demon Service provider wouldn’t seem when some circumstances had been met in the course of the Private Goal “Discover the Demon Service provider in Limveld” of Guardian’s Remembrance.
- Fastened a bug the place Libra, Creature of Night time would repeatedly carry out some actions.
- Fastened a bug that triggered the sport to develop into unstable below some circumstances in the course of the battle towards Adel, Baron of Night time.
- Fastened a bug the place it was not potential to rescue a participant who was close to demise after being grabbed by Wormface’s seize assault.
The developer ended the patch notes by saying that although the patch does repair a number of bugs, gamers could run into “related points” in sure conditions, however that it’s engaged on fixing these, too. It’s not clear whether or not which means the identical actual bugs can nonetheless be triggered, or another bugs completely.
Hopefully at present’s downtime didn’t delay gamers’ efforts to figure out what the deal is with Nightreign’s rarest item and the hunt it (could possibly be) resulting in. Downtime or not, nevertheless, our unbelievable Elden Ring Nightreign guide by no means goes offline, so hit it up for a solution to any query you may need.