Apple’s cumbersome, highly effective, sometimes lovely, and way-too-expensive XR headset, the Imaginative and prescient Professional, is coming into the fold of Apple’s software program ecosystem in addition to the broader VR market. At WWDC25, Apple shared more info about this primary step to a extra mature “spatial” ecosystem with visionOS 26. The replace ought to enable for simpler controls together with your eyes and—for the primary time—precise controllers you’ll be able to port from different headsets, like Sony’s PlayStation VR2.
Whereas the remainder of the Apple ecosystem is altering its look to match what was already on the Imaginative and prescient Professional, the look inside Apple’s headset isn’t altering a lot, regardless of the expansion spurt from visionOS 2 to visionOS 26. The primary huge enchancment is the introduction of eye-scrolling. It means customers not must pinch and drag to look by means of an internet web page or PDF. Apple’s “spatial pc” ought to as a substitute use the headset’s eye-tracking that can assist you bounce to the place you wish to be on the web page. There are extra all-new widgets designed particularly for the Imaginative and prescient Professional. These are designed to be positioned towards a wall inside AR house. They embrace a delicate 3D impact to make every widget seem prefer it was set right into a wall. One other widget can act like a pretend window to look out at a panorama photograph you’ve taken with a cellphone. Apple is opening up its OS to assist extra 180- and 360-degree footage from corporations like Insta360 and GoPro, which suggests you’ll have extra entry to 3D content material than what Apple’s prepared to share with customers.
One of many headlining options for the Apple Imaginative and prescient Professional was “Personas,” which have been imagined to act as lip-synced 3D avatars for customers speaking over FaceTime or different supported apps. At launch, these had a waxy, dead-eyed look that was equal components intriguing and off-putting. The brand new replace might lastly supply a extra lifelike look, with extra texture on customers’ hair and eyes.
At present, the Apple Imaginative and prescient Professional hand-tracking acknowledges a number of gestures for navigating by means of apps. Most necessary to each day use has been the pinch, although a naked few apps might additionally acknowledge the orientation of your fists as in the event you have been holding onto an invisible steering wheel. This isn’t wherever near sufficient for many VR video games. Lastly, the AVP will settle for third-party controllers. First on the checklist are the Logitech pen for blended actuality artwork apps and the PlayStation VR2 Sense controllers. This could make it simpler to make use of if you want pinpoint controls, like in drawing apps.

Apple steered this “new class of video games” obtainable to AVP will embrace such heavy hitters because the pickleball simulator Pickle Professional. The introduction of third-party peripheral assist could possibly be an enormous deal—the headset tracks six levels of freedom (DoF), and with vibration assist, it might supply one of many extra immersive VR experiences obtainable. It additionally means we could lastly get to expertise extra ports of different VR video games. We are able to already think about how good it will be to get Steam Hyperlink engaged on a Imaginative and prescient Professional to play Half Life: Alyx on the comparatively extensive subject of view with the dual 4K micro-OLED shows.
We shouldn’t really feel too upset Apple didn’t craft its personal first-party controllers; PlayStation’s VR2 Sense controllers are a stable choice. The Apple Imaginative and prescient Professional generally feels just like the red-headed stepchild of the Cupertino tech large’s bigger model. It’s been round for greater than a yr, and it has improved considerably within the intervening months with each new replace for visionOS 2 and onward. The most recent updates to visitor accounts made it a greater machine to share with folks close by. Plus, turning your Mac display into an ultrawide monitor in AR house is each cool and surprisingly helpful. What’s lacking is pure content material. Apple has produced quite a few short- and long-form content material viewable solely on the AVP, together with a full-length biopic about Bono and small films like Submerged. However for each little bit of passive content material that arrives on the platform, there was a dearth of energetic content material we principally affiliate with VR and AR—particularly gaming.