CD Projekt Red’s sequel to Cyberpunk 2077 is generally a little bit of a thriller, and it doubtless will probably be for some time but given that they are presently full steam forward on The Witcher 4. We all know Anna Megill, who labored on Management and the upcoming Fable sport, is attached as lead writer, and that the team wants to deal with some big topics, however there’s been nothing like plot particulars shared up to now. On the very least, Cyberpunk creator Mike Pondsmith shared some tidbits about it at Digital Dragons, specifically to do with the sport’s map.
Pondsmith defined that with the sequel, he is “not as concerned immediately,” however he does get to have a look at the scripts of the sport. “Final week I used to be wandering round speaking to totally different departments, and seeing what that they had, ‘Oh look, that is the brand new cyberware, what do you suppose?’ ‘Oh yeah, that’s fairly good, that works right here.’”
By way of issues he shared in regards to the sport itself, Pondsmith defined that he “spent a variety of time speaking to one of many setting guys, and he was explaining how the brand new place… as a result of there’s one other metropolis that we go to, and I’m not telling you anymore than that, however there’s one other metropolis that we go to. Evening Metropolis remains to be there.” He went on to say, “I bear in mind it and going, ‘I perceive the texture that you simply’re going for, and this actually does work, it doesn’t really feel like Blade Runner, it feels extra like Chicago gone unsuitable’. And I mentioned, ‘yeah, I can see this working’.”
I’ll assume that he most likely is not even meant to say as a lot as he is mentioned right here, however he is additionally the literal creator of the world of Cyberpunk, I feel we will lower him some slack.
Primarily based on Pondsmith’s feedback, we’ll be capable to roam round Evening Metropolis as soon as extra alongside this new, Chicago-like metropolis. Sensible considering, actually. I do know individuals complained about how Zelda: Tears of the Kingdom simply used the identical map once more, however when you ask me it expanded and adjusted it in some fairly attention-grabbing methods.
The Yakuza collection repeatedly used the identical places too, not solely working properly as asset flips, however as a story instrument too. I do not even like Cyberpunk 2077 all that a lot, however I might nonetheless be curious to see how Evening Metropolis modifications between video games. I am certain we’ll get some thought of what the RPG will probably be like in, hmm, at the least seven years? Yeah, that sounds about proper.